<table name="Metal Gear Rising Revengeance Raiden LAS" color="Color(0.3, 0.1, 0.6)">
 
	<AssetUpdates id="" version="2.0" provider="modworkshop"/>

	<Localization directory="localization" default="english.txt"/>


	<Hooks directory="Hooks">
		<hook file="wardrobe.lua" source_file="lib/tweak_data/armorskinstweakdata"/>
		</Hooks>

    <AddFiles directory="assets">
	


				
				<!--raiden-->
				
				<texture path="guis/dlcs/wardrobe_mod/armor_skins/raiden"/>
				<texture path="guis/dlcs/wardrobe_mod/armor_skins/raiden_no_mask"/>

				

				<texture path="units/wardrobe_mod/armor_skins/raiden/body_df"/>
				<texture path="units/wardrobe_mod/armor_skins/raiden/body_gsma"/>
				<texture path="units/wardrobe_mod/armor_skins/raiden/body_nm"/>
				
				
				<texture path="units/wardrobe_mod/armor_skins/raiden/body2_df"/>
				<texture path="units/wardrobe_mod/armor_skins/raiden/body2_gsma"/>
				<texture path="units/wardrobe_mod/armor_skins/raiden/body2_nm"/>
				
				<texture path="units/wardrobe_mod/armor_skins/raiden/head_df"/>
				<texture path="units/wardrobe_mod/armor_skins/raiden/head_nm"/>
				
				
				<texture path="units/wardrobe_mod/armor_skins/raiden/hair_df"/>
				<texture path="units/wardrobe_mod/armor_skins/raiden/hair_gsma"/>
				<texture path="units/wardrobe_mod/armor_skins/raiden/hair_op"/>
				<texture path="units/wardrobe_mod/armor_skins/raiden/hair_nm"/>


				
				<model path="units/wardrobe_mod/armor_skins/raiden/raiden"/>
				<object path="units/wardrobe_mod/armor_skins/raiden/raiden"/>
				<unit path="units/wardrobe_mod/armor_skins/raiden/raiden"/>
				<material_config path="units/wardrobe_mod/armor_skins/raiden/raiden"/>
				
				<cooked_physics path="units/wardrobe_mod/armor_skins/raiden/raiden"/>
				<cooked_physics path="units/wardrobe_mod/armor_skins/raiden/raiden_fps"/>

				<model path="units/wardrobe_mod/armor_skins/raiden/raiden_fps"/>
				<object path="units/wardrobe_mod/armor_skins/raiden/raiden_fps"/>
				<unit path="units/wardrobe_mod/armor_skins/raiden/raiden_fps"/>
				<material_config path="units/wardrobe_mod/armor_skins/raiden/raiden_fps"/>
				
				
				
				
				<!--no mask version-->
				
				<model path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask"/>
				<object path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask"/>
				<unit path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask"/>
				<material_config path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask"/>
				
				<cooked_physics path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask"/>
				<cooked_physics path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask_fps"/>

				<model path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask_fps"/>
				<object path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask_fps"/>
				<unit path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask_fps"/>
				<material_config path="units/wardrobe_mod/armor_skins/raiden_no_mask/raiden_no_mask_fps"/>
				

				

				
				

</addfiles>
</table>				